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Uxmal MEX - Pyramid of the Magician 06

The Pyramid of the Magician (Spanish: Pirámide del adivino) is a Mesoamerican step pyramid located in the ancient, Pre-Columbian city of Uxmal, Mexico. The structure is also referred to as the Pyramid of the Dwarf, Casa el Adivino, and the Pyramid of the Soothsayer. The pyramid is the tallest and most recognizable structure in Uxmal. The Pyramid of the Magician (El Adivino) is the central structure in the Maya ruin complex of Uxmal. The Pyramid of the Magician is also referred to as the Pyramid of the Soothsayer. Uxmal is located in the Puuc region of Mexico and was one of the largest cities on the Yucatán Peninsula. At its height, Uxmal was home to about 25,000 Maya. Like other Puuc sites, the city flourished from 600-1000 AD, with the great building period taking place between 700 and 1000 AD. The name Uxmal means 'thrice-built' in the Mayan language, referring to the many layers of construction of its most imposing structure. The city of Uxmal was designated a UNESCO World Heritage Site in 1996 as it is considered that the ruins of the ceremonial structures represent the pinnacle of late Maya art and architecture in their design, layout and ornamentation. The Pyramid of the Magician dominates the center of the complex and is located at the tourist entrance to the central court. It is positioned on the eastern side of the city, with its western face overlooking the Nunnery Quadrangle and is situated so that its western stairway faces the setting sun at the summer solstice. Construction of the first pyramid temple began in the 6th century AD and the structure was expanded over the next 400 years. The pyramid fell into disrepair after 1000 A.D. and was thereafter looted during the Spanish Conquest of Yucatán. The first detailed account of the rediscovery of the ruins was published by Jean-Frederic Waldeck in 1838. Waldeck’s account of Uxmal inspired John Lloyd Stephens and his illustrator friend, Frederick Catherwood, to make two extended visits to the site in 1839-1841, to record and sketch the layout of the complex. From his notes, Stephens published his now famous Incidents of Travel in the Yucatan. The official legend as told to John Lloyd Stephens in 1840 by a local Maya native follows: There was an old woman who lived in a hut that was located on the exact spot where the finished pyramid now stands. This old woman was a witch who one day went into mourning that she had no children. One day, she took an egg and wrapped it in cloth and placed it in a corner of her small hut. Every day she went to look at the egg until one day it hatched and a small creature, closely resembling a baby, came from the enchanted egg. The old woman was delighted and called the baby her son. She provided it with a nurse and took good care of it so that within a year it was walking and talking like a man. It stopped growing after a year and the old woman was very proud of her son and told him that one day he would be a great Lord or King. One day, she told her son to go the House of the Governor and challenge the King to a trial of strength. The dwarf didn't want to go at first but the old woman insisted and so to see the King he went. The guards let him in and he threw down his challenge to the King. The King smiled, and told the dwarf to lift a stone that weighed three arrobas (75 pounds). At this the dwarf cried and ran back to his mother. The witch was wise, and told her son to tell the King that if the King would lift the stone first, then he would lift it also. The dwarf returned and told the King what his mother told him to say. The king lifted the stone and the dwarf did the same. The King was impressed, and a little nervous, and tested the dwarf for the rest of the day with other feats of strength. Each time the King performed an act, the dwarf was able to match it. The King became enraged that he was being matched by a dwarf, and told the dwarf that in one night he must build a house higher than any other in the city or he would be killed. The dwarf again returned crying to his mother who told him to not lose hope, and that he should go straight to bed. The next morning the city awoke to see the Pyramid of the Dwarf in its finished state, taller than any other building in the city. The King saw this building from his palace and was again enraged. He summoned the dwarf and ordered one final test of strength. The dwarf had to collect two bundles of Cogoil wood, a very strong and heavy wood, and the king would break the wood over the head of the dwarf, and after that the dwarf could have his turn to break the wood over the King's head. The dwarf again ran to his mother for help. She told him not to worry and placed an enchanted tortilla on his head for protection. The trial was to be performed in front of all the great men of the city. The King proceeded to break the whole of his bundle over the dwarf’s head, one stick at a time. The King failed to injure the dwarf and then tried to bow out of his challenge. In full view of the town’s great men, though, he knew he had no choice but to go ahead and let the dwarf have his turn. The second stick of the dwarf’s bundle broke the Kings skull into pieces and he fell dead at the foot of the dwarf, who was hailed as the new King (Ranney 80-1).

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